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Speed is a game played with a standard fifty-two card deck that relies on quick thinking and reflexes. The goal of the game is to get rid of all your cards first as quickly as possible — this makes it part of the "shedding" family of card games. If you really like this game, you can also play "Spit," which is a similar shedding card game with more complicated rules. If you think you have what it takes to yell "Speed!" before your opponent, then see Step 1 to get started.

Part 1
Part 1 of 3:

Playing Regular Speed

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  1. These are the cards that will be in each player's hand when the game starts. For now, deal the cards face down. When the game begins, each player will quickly flip the cards over and will look at his hand. The players should not look at each other's cards.[1]
    • Speed is traditionally played between two opponents. Three- and four-way speed are popular, but require additional decks of cards.
  2. The piles on either edge should have five cards in them, and the inside two piles should have one card each.
    • The piles on the outer edges are the side piles, and will be the reserve piles that each player will use to replace the two inside piles if both players run out of moves.
    • The inside two piles are the active piles will be flipped over when the game begins. The players will then try to place appropriate cards from their hand of five cards onto this pile.
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  3. This is the pile that players will draw from after their hand of 5 cards has less than 5 cards in it. As soon as they are able to play one of the cards in their hand, they can draw for more cards from this pile. Each player has to draw from his own draw pile.[2]
  4. Each player can look at his hand of five cards to see if any of them can be placed on the middle cards in ascending or descending order. Note that each player should keep his hands hidden from the other player -- the open hand is displayed for your convenience.[3]
  5. On each of the cards in the active pile, you can play a card of one higher or one lower value regardless of suit (you can place either a ten or an eight on a nine, a ten or a queen on a jack, and so on. You can only place one card at a time, but you do not have to wait for the other player to place a card down before you.[4]
    • The ace can be played as a high or a low card. It can be placed above the king or below the two. This makes it so that the game can be played in a loop.
  6. When you play a card, immediately draw another one from your draw pile. The only time this shouldn't happen is if a player runs out of cards in his draw pile; then, he should just try to play the remaining cards in his hand to win the game.
  7. If both players can't play any of their cards, then they should both flip over a card from one of the side piles into the center piles. This will create two fresh cards in the center that will hopefully allow them to place one of their cards on them in ascending order. Any time no moves can be made, this process should be repeated. If this keeps happening and there are no cards left in the side piles, then the players should shuffle the cards in the center piles and place them face-down as the new side piles. Then, they can each flip one card over from these piles and continue playing.
  8. to win the game. Some players don't think this is mandatory to win the game and that a player automatically wins if he runs out of cards. But this isn't nearly as much fun! Yelling "Speed!" makes for the perfect ending to this fast-paced game.
    • Typically, speed is played as a best-out-of-three game. The first player to win two games wins the set. But you can play for as many games as you like!
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Part 2
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Adding Variations to Speed

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  1. This variation just adds one more rule to the game — not only can you place down cards of ascending or descending order, but you can also place the same card on top of another card of the same value. You can place your king on top of another king in the pile, your seven on top of another seven, and so on. This will make the game go by even faster because you'll have more options when it comes time to put down your cards.
    • Because this version makes the game slightly easier, it is also known as the "children's version."
    • Important Note: This game mode can make the game feel less dynamic.
  2. This can be a little tricky to pull off, but if you agree on this rule, it can raise the stakes of the game. With this variation, if you have a 3, 4, and 5, you can wait until you see a 2 or a 6 and then put down all three cards at once. You can surprise your opponent with a sneak attack that suddenly leaves you low on cards.
  3. If you use the two jokers in your deck to play the game, then these jokers can serve as "wild cards." If you've got one, you can place it down on top of the deck at any time and then place another one of your cards over it — since it's a wild card, you can put any other card down over it at all. After that, just continue the game as normal. Don't be too eager to pull the trigger on those jokers, though. Wait until you can't make any other moves to put down the card so you make the best use of it.
    • Typically, when you use jokers as wild cards, you make the draw piles have 16 instead of 15 cards each.
    • The joker has to be used when you have run out of moves with your other cards. You cannot draw from the draw pile if you still have a joker in your hand.
    • The joker cannot be the last card you play. It cannot "top" a deck.
  4. You can expand this exciting game to include more than just two players. If you want to have extra players, just create an extra pile of cards in the center. So, if you have three players, you should have three piles in the center for the players to place their cards on. You can still deal 5 cards to each player and distribute the rest of the cards evenly so each player has his own draw pile.
    • If you want to make things extra fun and exciting, then you can even use two decks instead of one when you're playing with four players. The extra cards will become part of the draw pile, allowing for even more combinations of play.
  5. Play Spit. Though some people refer to the game of "Speed" as "Spit," this actually makes up a different, more complicated game with different rules. In this version of the game, the entire deck is split between two players, where each player has five stacks that each have one card face up, and 1-4 cards facedown. Each player has 11 cards face-down in a stockpile, and there are still two cards face up in the center of the game. The goal is for the player to shed all of the cards from his 5 stacks of cards, using cards in the stockpile when necessary.
    • The same rules -- placing cards over the cards in the center pile in ascending or descending order -- still apply, but the game is more complicated because each player can play the cards from the 5 stacks of cards instead of just playing the cards in his hand. If you really want to know how to play spit, see the instructions below for further clarification.
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Part 3
Part 3 of 3:

Playing Spit

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  1. Though people often confuse the game "Speed" for the game "Spit," the latter is actually a more complicated version of the game, though the same principles do apply. The first thing you have to do is to split the deck in half so each player can begin to organize his piles.[5]
  2. If you're familiar with Solitaire or Patience, then 5 of the piles will be set up in a similar fashion. You may only have 5 face up groups. Each player should set up the stock piles and spit piles like this:[6]
    • The stock piles:
      • Stack 1 has 0 cards face down and 1 card face up
      • Stack 2 has 1 card face down and 1 card face up
      • Stack 3 has 2 cards face down and 1 card face up
      • Stack 4 has 3 cards face down and 1 card face up
      • Stack 5 has 4 cards face down and 1 card face up
    • The spit pile:
      • Stack 6 is each player's spit pile and can be placed out on the side. These are known as the player's spit cards.
  3. Each player should also say "spit!" as he or she does this. These cards will begin the spite pile, where each player will try to place cards of ascending or descending value from his or her stockpile.
  4. When they play one of the cards in the 5 stacks, they can then flip a card that is face down into the empty space to create a new active spit card. Think of these 5 stacks as being each player's "hand". In this game, unlike in Speed, the players don't have a hand to hold.
  5. When this happens, the players should draw a card from the stock piles and place them in the center of the pile at the same time to continue the game.
  6. If the other player sees this and hits the center pile of his choice first, he gets it. The idea is to take the smaller pile, if there is one, so the other player is stuck with more cards. The player who does not slap the spite pile in time takes the other pile. Whoever gets his hand on the pile first gets it.
    • If neither player can play and one of the players has no spit cards left, then the other player has to spit alone into only one spit pile. This player can choose either of the piles, but then he has to keep spitting into only that pile for the remainder of the round.
  7. Now, each player must take the remaining cards in his stockpile as well as the cards that he now owns from the spit piles and reshuffle them. The player should then place those cards into the set-up of 5 stock piles just as he did at the beginning of the game, using the remaining cards as his spit pile. One of the players may have more cards than the other. If one player doesn't have enough cards to create a spit pile after dealing all of the cards in the 5 stock piles, then there will only be one spit pile in the center of the game.
  8. To win the game, a player must get rid of all of the cards in his stockpile and spit cards. Once a player has no cards left at all, he has won the game. This game can take a lot longer to play and win than "Speed," but the feeling of victory can be even sweeter!
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Community Q&A

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  • Question
    What happens if there are no cards left in either stockpile and nobody can place anything?
    Kyo Valentine
    Kyo Valentine
    Community Answer
    If there are no more cards, you should reshuffle both stockpiles, place them in the side piles, and continue to play from there.
  • Question
    Can I put a number down twice?
    Community Answer
    Community Answer
    Only if you are putting it on the other active pile, because the card laid must be either one up or down from the pile you are laying on. For example, if you have two jacks in your hand and the active piles each have a ten or a queen, then you can lay both jacks down, one on each pile.
  • Question
    Can I put more than one card at a time in order?
    Community Answer
    Community Answer
    When you play more then one card at a time it is called stacking. Some people like to play with stacking and others don't. Before starting a game you should ask your opponent if you want to play with or without stacking.
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  • You can change the amount of cards on the piles at the edge. For example, you could place 10 cards in each outer pile.
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Warnings

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Things You'll Need

  • a standard fifty-two card deck
  • a partner to play against

About This Article

Ashton Wu
Reviewed by:
Board Game Expert
This article was reviewed by Ashton Wu. Ashton Wu is a Board Game expert at Shelfside. After delving into the Yugioh tournament community while growing up, Ashton launched himself into the board gaming community in 2014 and went into reviewing board games as a career full-time in 2019. His YouTube channel Shelfside has over 35K subscribers and over 4 million views, assisted by written reviews on the Shelfside website and BoardGameGeek.com. He also consults with gaming companies to build high-quality gaming products. Ashton is a tournament commentator, board game playthrough director, and host of the Shelfside Podcast, where he talks about board games with his business partner, Daniel. He received a Bachelor of Arts in Economics at the University of California, Santa Barbara, in addition to the Technology Management Certificate. This article has been viewed 1,632,371 times.
52 votes - 61%
Co-authors: 27
Updated: July 29, 2024
Views: 1,632,371
Article SummaryX

Speed is a fast, fun card game that’s played with 2 players. The goal of the game is to get rid of all of your cards before your opponent. To play, first place 2 piles of 5 cards each in the center of the playing area, with 2 piles of 1 card each in between them. Then, deal 20 cards each to you and your opponent. Pick up the top 5 cards in your pile. When you’re ready, you and your opponent should count to 3, then each flip one of the single cards in the middle. Now, race against your opponent by playing the cards in your hand on the face-up cards in the middle as fast as you can. In order to play a card on another card, the card you’re playing must be one number higher or one number lower. The suit of the card doesn’t matter. Once you play a card in the middle, draw a new card from your pile. Make sure you don’t have more than 5 cards in your hand at one time. If both you and your opponent are unable to play a card, you should each flip over one of the face-down cards in the middle at the same time. Then, continue racing against each other. Once you’ve played all of the cards in your hand and pile before your opponent, shout “Speed!” to win the game! To learn how to play Speed with different variations, scroll down!

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