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HTC Vive is a virtual reality headset that allows you to play games that you move around in frequently. This wikiHow will show you how to set up your HTC Vive or HTC Vive Pro mixed-reality headset.

Part 1
Part 1 of 4:

Getting Necessary Hardware and Software

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  1. You need Intel i7 and Nvidia 1800 or better to run HTC Vive virtual reality. The computer you get does not have to be a gaming computer; it just has to be very powerful.
  2. You can find it online or in stores.
    • Because of how popular the HTC Vive Pro is, the bundle is out of stock much of the time. If you want the HTC Vive Pro, then you will probably need to get the equipment separately.
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  3. Go to vive.com/setup. Select the appropriate VR headset, scroll down, and download the installer and setup guide.
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Part 2
Part 2 of 4:

Installing HTC Vive

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  1. The prompts will help you with set up, as follows.
  2. You need a Steam account in order to run SteamVR, a necessary component for HTC Vive. You need an HTC VivePort account and a subscription to get access to free games every month.
  3. The base stations need to be at least two meters off the ground to function properly, and they need to be less than five meters apart. Without them, you will not be able to use your headset.
    • Use the included mounts and screws, or use a tripod/light stand or clip mounts. Just make sure that you screw the base station in a few turns, then position and angle your base station towards your play area.
    • The Vive Cosmos does not come with base stations built-in, but you can purchase them separately and use them provided that you purchase the tracking faceplate for your headset. Instead, the Vive Cosmos has several cameras strategically positioned to track the room.
  4. Feel free to use extension cords. One base station should have the letter "B", and the other "C". If they do not, press the button on the back to change the channel to B and C.
    • If using cable sync, change the channel on the "B" station to "A".
  5. There are three cables that plug in: a Mini DisplayPort to DisplayPort connector, a USB 3.0 cable, and an AC power cable.
    • Plug the Mini DisplayPort into the control box and the other into your computer's dedicated graphics card. Also make sure your monitor is connected to your dedicated graphics. This is needed so that SteamVR can detect and display the contents of the headset, as well as improve performance.
    • Plug the USB cable into a USB 3.0 port.
    • Plug the AC power cable into an AC power outlet.
  6. Then turn on the link box. Your computer should start installing drivers for the link box and headset.
    • On HTC Vive (not Vive Pro), make sure that all three headset cables are connected to the link box.
  7. Press the system button (the button above the squeezer but below the touchpad) to turn the controller on. The LED should light blue, then turn green momentarily.
    • If your controllers are not turning on or light red, then make sure they are charged. Charge them with their included charger.
    • If the controller lights stay blue, then try pairing through SteamVR. Start SteamVR, click on the arrow, choose "Pair Controller", and follow the instructions to pair the controllers.
    • Vive Cosmos controllers will blink dimly first then brighten up once powered up. If the white light stays blinking, then try pairing through SteamVR. Start SteamVR, click on the arrow, choose "Pair Controller", and follow the instructions to pair the controllers.
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Part 3
Part 3 of 4:

Setting Up the Room

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  1. If you are playing in a small space such as an office or bedroom, then choose "Standing or sitting only". If you are playing in a large space such as a living room or family room, then choose "Room-to-Room scale".
  2. Turn on and place the controllers and headset somewhere visible by the base stations. Then click on "Next".
  3. Press and hold the trigger on one of the controllers, while pointing it at your monitor. Click "Next".
  4. Place your controllers on the floor, and press the "Calibrate floor" button to calibrate it. You can also press the trigger on one of the controllers, and then place the controller on the floor. The progress bar will fill once the controller is on the floor. Click "Next".
  5. Click "Next" then trace your play area with one of the controllers. The area will automatically orient itself, but you can change the position and direction of your play area.
    • For best comfort, play facing away from the monitor with the tether on the headset running behind your back.
    • You can choose "Advanced mode" to choose four corners of your play area, instead of tracing a box.
  6. You can always recalibrate your room by clicking on the arrow in SteamVR and choosing "Room setup".
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Part 4
Part 4 of 4:

Getting Yourself Ready

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  1. Measure your pupillary distance, or distance between the centers of your eyes, and adjust the lenses accordingly. Adjust the head strap so it fits snugly, and turn the wheel on the right (if there is one) to move the visor and adjust the focus.
  2. Start playing!
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Warnings

  • Be aware of your surroundings at all times, especially when tracking loses calibration (i.e. shifts your play area into objects). Make sure to recalibrate the play area if that happens, or occasionally use the camera to see your surroundings, and always play away from people, animals, and furniture. Not doing so risks serious injury.
  • Like video games, virtual reality headsets can trigger photosensitive epilepsy. Take occasional breaks from the virtual world, and consult a doctor if any symptoms of photosensitive epilepsy are exhibited while playing.
  • Not all VR games are appropriate for all ages.
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About This Article

Corey Reese
Co-authored by:
Photographer, VR Developer & Digital Marketing Expert  
This article was co-authored by Corey Reese. Corey Reese is a Photographer and VR developer based in Atlanta, Georgia. He has over 18 years of photography experience across various industries, including fashion, fitness, and entertainment. He has educated over 55,500 students about photography through online learning platforms. Corey’s impressive client roster includes Essence Magazine, BET, Bravo, Adidas, Dick’s Sporting Goods, and Emory University. Corey is the creator of “Immersive Exposure,” a virtual reality app designed to revolutionize photography education by providing immersive, interactive learning experiences. Through Immersive Exposure, Corey blends his expertise in photography with cutting-edge VR technologies. He holds a degree in Computer Information Sciences from Catawba College. This article has been viewed 29,451 times.
13 votes - 69%
Co-authors: 6
Updated: December 11, 2020
Views: 29,451
Categories: Video Games
Thanks to all authors for creating a page that has been read 29,451 times.

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