This article was co-authored by Jess Hamlet and by wikiHow staff writer, Glenn Carreau. Jess Hamlet is a Board, Card, and Dice Game Expert based in Springfield, Missouri. She is the owner of Village Meeple, Springfield’s first Board Game Cafe. The cafe charges an admission fee that grants customers access to over 420 board games while they enjoy the atmosphere. They also serve food and drink, sell board games and accessories, and host private events. They also host events of their own, and put on teaching sessions for a variety of tabletop games for members of the community to come learn. Their board game shop hosts a wide variety of products, including party games, small box games, kid-friendly games, and dice games. Village Meeple champions the growth of in-person gaming, educational encounters, and table-top adventure in the community. Jess received an MBA from Southwest Baptist University and a Bachelor’s in Sports Medicine and Athletic Training from Missouri State University.
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Are you wondering what a true neutral character thinks and acts like? Maybe you’re thinking of playing a true neutral Dungeons & Dragons character, or you’ve seen that label assigned to one of your favorite TV characters. Regardless, true neutral is an alignment for people who don’t feel strongly about good, evil, law, or chaos—or, conversely, prefer to strike a balance between all four extremes. Read on for a complete overview of “true neutral,” including characteristics of a true neutral characters and tips to help you play (or write) one.
Things You Should Know
- True neutral is one of nine alignment types originating from D&D, defining a character’s moral perspective, beliefs, and actions.
- True neutral characters have no preference toward good, evil, law, or chaos. They’re primarily self-interested and don’t commit to specific moral codes.
- Some true neutrals (like druids in D&D) believe that good, evil, law, and chaos are all necessary for the universe to function because they balance out.
Steps
Expert Q&A
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QuestionAre there any disadvantages of being a true neutral?Jess HamletJess Hamlet is a Board, Card, and Dice Game Expert based in Springfield, Missouri. She is the owner of Village Meeple, Springfield’s first Board Game Cafe. The cafe charges an admission fee that grants customers access to over 420 board games while they enjoy the atmosphere. They also serve food and drink, sell board games and accessories, and host private events. They also host events of their own, and put on teaching sessions for a variety of tabletop games for members of the community to come learn. Their board game shop hosts a wide variety of products, including party games, small box games, kid-friendly games, and dice games. Village Meeple champions the growth of in-person gaming, educational encounters, and table-top adventure in the community. Jess received an MBA from Southwest Baptist University and a Bachelor’s in Sports Medicine and Athletic Training from Missouri State University.
Board, Card, and Dice Game ExpertOne downside of being true neutral is that it often leads to self-serving behavior, even if it’s not immediately obvious. Since a character with a true neutral tends not to have any set moral or ethical code of his own, he might easily find himself bending or even breaking the rules at his discretion. This adaptability can be helpful in some situations, but it also means they’re less likely to take a stand for anything outside their own interests. In the worst of situations, this neutrality takes a face of selfishness since most of their decisions reflect what they need or have in mind rather than something good for everyone else than themselves.
Tips
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Many character archetypes in fictional media can be considered “true neutral.” This includes archetypes like the Anti-Hero, the Anti-Villain, the Drifter, the Ineffectual Loner, the Lovable Coward, the Nominal Hero, some pacifist characters, and characters who are playing both sides of a conflict.Thanks
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True neutral can also be a transition alignment during character development. If you’re trying to show the change in a character’s alignment and morality, you could temporarily make them true neutral while they develop from one alignment to another.Thanks
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For example, a formerly lawful evil character might reach a phase where they aren’t committing acts of outright evil anymore but also aren’t consistently altruistic enough to be considered good.Thanks
Expert Interview
Thanks for reading our article! If you’d like to learn more about dungeons and dragons, check out our in-depth interview with Jess Hamlet.
References
- ↑ https://5thsrd.org/character/alignment/
- ↑ https://allthetropes.org/wiki/True_Neutral
- ↑ https://allthetropes.org/wiki/True_Neutral
- ↑ https://5thsrd.org/character/alignment/
- ↑ https://allthetropes.org/wiki/True_Neutral
- ↑ https://allthetropes.org/wiki/True_Neutral
- ↑ https://allthetropes.org/wiki/True_Neutral
- ↑ https://cardgamebase.com/true-neutral-alignment/
- ↑ https://cardgamebase.com/true-neutral-alignment/
- ↑ https://cardgamebase.com/true-neutral-alignment/
- ↑ https://www.wnyc.org/story/the-chart-that-explains-everyone-character-alignment/
- ↑ https://www.wnyc.org/story/the-chart-that-explains-everyone-character-alignment/
- ↑ https://www.wnyc.org/story/the-chart-that-explains-everyone-character-alignment/
- ↑ https://www.wnyc.org/story/the-chart-that-explains-everyone-character-alignment/