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In traditional UNO, the wild card is a versatile, multi-colored card that lets you change the card color of the round. In UNO All Wild!, however, every card is (or is some version of) a wild card, making gameplay a lot more fast-paced and chaotic. Read on to learn the rules, gameplay, and scoring system for this fun UNO variant, as well as what the special action cards mean.
UNO All Wild! Rules
Play any Wild card or action card on your turn (like Wild Reverse, Skip, Double Skip, or Targeted Draw 2)—your goal is to get rid of all the cards in your hand first. Say UNO when you’re playing your second-to-last card before any other players can. Discard your last card first to win the game.
Steps
How to Play UNO All Wild!
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Put down regular or special wild cards on your turn. Unlike regular UNO, you don’t have to worry about matching numbers or colors on your turn. The mission of UNO All Wild! is to annoy and outsmart your opponents by playing a wide variety of action cards that skip the next player, force them to draw cards, or reverse the direction of play.
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Draw a card if you’d rather not play one of the cards in your hand. Grab a single card from the draw pile. Play it immediately after (if you like what you drew), or put it in your hand and forfeit the rest of your turn.
- Example: If Player 1 has no action cards and Player 2 only has one card left in their hand, Player 1 might choose to draw a card in the hopes that it’ll be an action card. If they do pull an action card (like a Skip), Player 1 can prevent Player 2 from winning.
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Say “UNO” when you’re playing your second-to-last card. Other players can yell “UNO” when you put down this card, though. If they yell it before you do, you’ll have to draw 2 cards as a penalty.[2]
Expert Q&A
Video
Tips
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Some versions of UNO come with customizable Wild cards that let you handwrite your own silly rules for the game.[5] These cards aren’t a part of the UNO All Wild! deck, though.Thanks
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The rules also don’t allow any identical Draw Two or Draw Four cards to be stacked across multiple player turns. If Player 1 puts down a Draw 2 card, Player 2 has to lose their turn and take 2 cards from the draw pile. They can’t put down a Draw 2 card of their own and make Player 3 draw 4 cards.Thanks
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According to the official rules, “stacking” (playing multiple cards at once) isn’t allowed.Thanks
References
- ↑ https://service.mattel.com//instruction_sheets/HHL33-Eng.pdf
- ↑ https://service.mattel.com//instruction_sheets/HHL33-Eng.pdf
- ↑ https://service.mattel.com//instruction_sheets/HHL33-Eng.pdf
- ↑ https://service.mattel.com//instruction_sheets/HHL33-Eng.pdf
- ↑ https://service.mattel.com/instruction_sheets/41940-Wild.pdf?sf103005425=1